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Developing a quiz application for medical students : case: pill game
(2023)
This content plan report outlines the steps to develop a quiz game application for medical students in Finland. The application was developed using Flutter and Firebase. The quiz game covered different medicine categories ...
Improving the outcomes of collaborative projects through automated team design : case: LAB University of Applied Sciences
(2021)
The study proposes a model solution for team design in higher education. The case study is LAB University of Applied Sciences. The solution aims at improving the outcome of teamwork in the context of collaborative projects ...
The impact of social media on students’ lives : case: LAB University of Applied Sciences
(2021)
Social media platforms are a ubiquitous part of modern society and the typical student spends many hours each day interacting with them. The purpose and research question of this thesis was to study and analyze the impact ...


